#include "mat_gem.h"


void	MATGem::Copy(MATGem* pDestination)
{
	pDestination->m_Type = m_Type;
	pDestination->m_IsSmall = m_IsSmall;
	pDestination->m_IsGlow = m_IsGlow;
	pDestination->m_IsTimeBonus = m_IsTimeBonus;
	pDestination->m_IsMarkedClearing = m_IsMarkedClearing;
	pDestination->m_IsBomb = m_IsBomb;
	pDestination->m_IsFinish = m_IsFinish;
	pDestination->m_BombTurnToExplode = m_BombTurnToExplode;
}


void	MATGem::Reset()
{
	m_Type = 0;
	m_IsSmall = true;
	m_IsGlow = false;
	m_IsTimeBonus = false;
	m_IsMarkedClearing = false;
	m_IsBomb = false;
	m_IsFinish = false;
	m_BombTurnToExplode = 0;

}